VR? Why should I care?

Posted by

HMD featuredSam thought he was sick from VR. But with a simple adjustment, he could experience VR without experiencing vertigo.

Putting on the Oculus Rift DK2 made Sam’s head spin and stomach turn.

He pulled the thick strap over his head, slid the black box to his nose, and began to navigate through the virtual world of graphics and movement displayed in front of his eyes.

But before long, as always, the experience made him too sick to stay.

Discouraged, Sam pulled himself out of the virtual and back to the physical world where his stomach told him he was nauseaus, and he winked, pulling the device off his head.

Fortunately, before resigning himself to one of the unlucky few who can’t enjoy VR, Sam discovered a simple fix: adjusting the IPD on his HMD.

If you don’t know what a DK2, or the IPD on your HMD in a VE is, exactly, then continue reading, and stay tuned for more tips, tricks, and information for coverage of virtual reality research and development news on our site, designed to share not only insider news but to help educate the unfamiliar with the basics of VR.

xREZ VR is a providing a guide through the research, development and cultural narrative surrounding the modern renaissance in virtual reality development. The speed of development of the underlying technologies required to make head-mounted devices (HMDs) like the Oculus Rift Development Kit 2 (DK2) workable, wearable and comfortable (including adjustments like the one that helped Sam for Inter-Pupilary Distance (IPD)), is moving fast and making new virtual environments possible.

We’re here to report on the latest developments.

More at WHY VR?

Add a comment

You must be logged in to comment.

Skip to toolbar